Anyone done any kind of testing with count down timers on landing pages? I use one now and have it start around 20-30 seconds, is this too long? Just wondering if anyone has a ball park on what works best.
I use them on all landers. Start them at 4 min 20 secs - works well for me 
There are scripts posted in this forum. Just use the search on the top right and you will find a few.
Thanks man I'll try that, are you on Wickedfire? Recognize the avatar.
Don't forget to split test the countdown by the second versus the milliseconds.
Count downs surprisingly work well every time, I always try to implement them on my landers.
yup countdown will increase the conversion , worked everytime
yup they work!
if you check my £30/day ppv guide there is a lander that uses one that you can swipe.
Wait 4Minutes and 20Seconds is what I USE!!! hahahhaha . I guess there are similar thoughts in the AM world. I have tested at top of page and bottom. Bottom seems to work better. The user will scroll down and see that and realize there is not much time left. They proceed to shit themselves and click through.
I wonder if the timers work well for dating site offers?
Timers are good especially for most dating offers. I have tested with Richmen, True, Flirtcrowd, MDO, etc etc etc.
I thought that the countdowns were usually around 60-90 seconds. 30 seems a bit short. also don't forget to split test the speed of the countdown.
http://www.hashemian.com/tools/javascript-countdown.htm - Here is a link for anyone that wants the code (just one example)
Here is the timer I'm using...
timer.js (load it in your <head>)
// JavaScript Document
var Timer;
var TotalSeconds;
function CreateTimer(TimerID, Time) {
Timer = document.getElementById(TimerID);
TotalSeconds = Time;
UpdateTimer()
window.setTimeout("Tick()", 1000);
}
function Tick() {
if (TotalSeconds <= 0) {
alert("Time's up!")
return;
}
TotalSeconds -= 1;
UpdateTimer()
window.setTimeout("Tick()", 1000);
}
function UpdateTimer() {
var Seconds = TotalSeconds;
var Days = Math.floor(Seconds / 86400);
Seconds -= Days * 86400;
var Hours = Math.floor(Seconds / 3600);
Seconds -= Hours * (3600);
var Minutes = Math.floor(Seconds / 60);
Seconds -= Minutes * (60);
var TimeStr = ((Days > 0) ? Days + " days " : "") + LeadingZero(Hours) + ":" + LeadingZero(Minutes) + ":" + LeadingZero(Seconds)
Timer.innerHTML = TimeStr;
}
function LeadingZero(Time) {
return (Time < 10) ? "0" + Time : + Time;
}
<div id='timer' >
<script type="text/javascript">window.onload = CreateTimer("timer", 420);</script>
</div>
exactly what I needed, Zealous you're a G
Yo! So ... a while back didn't the FTC crack down on countdown timer stuff?
Didn't they say you couldn't say an opportunity or bonus, or price or SOMETHING would be gone if you don't do X before the timer goes away?
Are you avoiding that by not directly saying: "do it now before the timer goes down!" ????
I thought about doing that ... just put that timer right next to the add to cart button and not specifically say what might happen if they wait too long ... what do you guys think/how do you handle this????
p.s. if I'm wrong that's great cause that's why I've avoided countdown timers all this time 
Saying "____ is FREE for the next 3 minutes!" doesn't directly imply it will cost money after minute 3. I'm not sure the legal implications though.