Will you guys invest in this and learn how to do it right on this by using your affiliate earnings? He seems to be a really stand up guy and not another so-called guru.
AppEmpire By Chad Mureta
Thoughts?
http://stmforum.com/forum/showthread...-you-read-this...
lol.
I think the title of my post was something like "no need to buy any guru product about creating mobile apps, just read this blog post"
lol then the guys becomes a guru
Surprise surprise
Nice social proof though. .... Tim 4 hour ferris!!
Pls don't share outside STM.
http://www.mediafire.com/?89hq8gq2jc2ape5
Developing at app that builds and markets apps as we speak.....
Haha but no thanks for the share @godspeed
lol godspeed, how did you get that? I'm just curious, thanks.
EDIT: You got me! lol
Mobile apps are the hottest things right now. we should get app section in stackthatmoney forum.
There is a mobile section. Just post anything related there.
dont talk to soon my son
things are a changing that will make it easy for someone with some basic JS, Html and CSS knowledge to code an app.
Im investing a lot of time in this space right now but havent got anything to show for it yet. I know its just a matter of time though! Keep working at it.
Nice idea about the Android APK though 
Lol, that sales video is some of the slickest stuff I've seen. You got to admire them in some ways.
Here it is on Vimeo if you don't want to give your email:
Highlights so far
1) The Internet space is crowded, you need to get into a brand new space, apps.
I think I've heard of the app store once or twice in the last few years...
2) The beauty of it is I can run it all from my phone anywhere in the world.
Lol, rarely does it mention or show him actually *coding* an app. I'd like to see someone try and run Eclipse or Xcode on a mobile!
looks like a guru, sounds like a guru and SELLS like a guru
But he's no guru?!
He drank some of the Frank Kern Cool-aid
@wyffgoal : it just fall down from the sky
Well, looks like he is a "guru" with another over priced BS $2k course: http://www.appempire.com/video/secrets/
andy jenkins is running the launch and making the videos (which he's damn good at)... good shit to model if you plan on doing a launch.
who cares about the "guru" bashing... thats such a fucking lame retarded thing to say... get off the hater-aid.
Its uploaded to TV now. Use their IRC channel for invites, its the only way to become member.
I have to say i admire this launch
1) wrote a book and got some decent reviews / downloads
2) do a great guestpost on the top blog in the industry - 4hww
3) launch
the videos are very slick and feature "real results" and case studies
it contrains the mandatory "secret software"
as dcontrukt says - definitely a process worth modelling!
Wow, very surprised you guys are interested in this. This is full Guru...
I've been in the Apple app industry for a year now. It's a pretty straight forward industry, you only have a couple options:
1. You make a very high quality app, that has a brilliant unique idea. You take the time to code/deisgn it flawlessly, you have a marketing strategy, you do PR with all the mac blogs/sites and you launch. ie: Apps like Clear, Things, Whatsapp, Fruit Ninja, Camera+ etc…
2. You make an app that has a good idea, but you make it yourself (assuming this is your 1st or 2nd app) or hire someone from Odesk etc, then you have some good marketing for it, not a lot of PR, you launch and hope it spreads due to the unique idea it's based upon.
3. You make a network of OK apps. Copycat games of top games such as angry birds, or a camera that has some video effects.. ie: nothing special, but nothing garbage either. You build a network and you make money on ad revenue
~No one can teach you how to do #1. The stars need to be aligned, and you need to be a smart cookie with a great idea and good PR skills.
~This course being sold will attempt to teach you to do #2 and or #3. So it's not like the course is complete bullshit, i guess it'll be useful if you've never touched the app space before.
#2 and #3 are very longterm and viable businesses. You can usually sell your apps in option #2, but you cannot sell your apps in option #3 for the sole fact that they just aren't good enough. So you have to rely on ad network revenue OR for us savvy affiliate marketers you can run your own offers on your own traffic 
So just to make it clear, this course will teach you some aspects of option #2 & #3 above, but just like anything it'll be missing a ton of info and your still going to have to do a lot of work + have quite the marketing plan for all your apps.
im not interested in the course as the original blog post tells you everything you need to know.
i think more that it seems to be a very successful guru launch and therefore there are lessons to be learned.
Trey Smith also stepped into this space: http://www.treysmithblog.com/maze-ma...r-800-per-day/
The Trey Smith method is possible, thats the #2 option i mentioned above. You'll need a full time design and programmer, who are willing to pump out apps quickly. You'll need a marketing plan for each app, and its always best to have 1-2 PR contact to get the first buzz going.
^^^ Cross promoting your own games and having a "network" of "friends" to promote your news games in-app (push notifications) is the secret sauce.
It means that you can get a few 1000's of installs on launch day, climb the cart quickly and get noticed instantly.
What I'd like to read about is the monetization part, in-app purchases, free games with ads, etc.. I'd be very interested in getting into the free games with in app purchases, from the top profitable apps, it looks like the most interesting business model but I'd like to see some numbers to confirm it!
I'll confirm it for you numerouno, but i don't have exact numbers.
Good games with in app purchases do very well right now. There's a formula for it, and you need to have a VERY well made game, but if you do and your marketing is right... BOOM!
It's also great, because existing free games or new games can come out completely free, with no upgrades, but if the game gets traction they can update their game and add in app purchases quite easily.