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Auto-Translate Lander in Voluum. (4)


02-20-2018 05:21 AM #1 birdman (Member)
Auto-Translate Lander in Voluum.

Anyone have a clue as to what Benjamin was talking about when he said the following?

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He seems to have figured using a script or Voluum or combination of both to make his lander auto translate?

You can read the full post here: http://www.awesomescreenshot.com/ima...7952d32a51036f

Any ideas?

Aras


02-20-2018 01:56 PM #2 matuloo (Legendary Moderator)

It's a simple way of using country detection that Voluum does ... you can make the country token part of the url and Voluum will pass it to the LP.

Then you need to code your LP in such a way that it "detects" that token and serves proper translation based on that.

For this to work, your LP must contain all the language variations and it will just display the right one based on the GEO token.

So it's not some autotranslation magic, you need to prepare the translations on your own, make it all part of your LP and then let the scripts do their jobs.

The only real advantage of this approach is that you could use one LP on one domain/url to serve all your campaigns. It's easier to manage some large changes this way ... for example changing a backbutton redirect destination, overall layout that you want to change for all GEOs ... etc.

On the other hand, it's very rare to find an LP that would kill it across all the GEOs you run, so the use is rather questionable.


02-20-2018 04:18 PM #3 birdman (Member)

Hi Matej,

Thanks for answering my question. It's good to know that there isn't any auto-translate magic solution like I had in mind when I read Benjamin's post. Setting all this up at the moment is beyond me. Perhaps I'll look into it in the future. Like you mentioned in your 1 SOURCE and 1 VERTICAL post, it's best practice that I continue focusing on fundamentals.

Thanks,
Aras


02-20-2018 04:21 PM #4 matuloo (Legendary Moderator)

Yup, keep it simple when starting out, then up your game as your understanding gets better and better.


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