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How Do You Create Your Mobile Landers? (7)


11-30-2014 12:47 AM #1 aushustler87 (AMC Alumnus)
How Do You Create Your Mobile Landers?

Yo!

I'm currently working on a few landers after following this fantastic thread by Caurmen - http://stmforum.com/forum/showthread...With-Any-Phone, really good for newbies, thx dude!

My question though is how do you guys go about creating your mobile landers on a day to day basis?

- Do you code them all individually from scratch? (using notepad or whatever you use)
- Do you have a good WYSIWYG program if you're not a good coder? (a program that lets you design the page by clicking and dragging images, text, etc and it does the coding for you)
- Do you outsource it all?

I'm finding coding to be very time consuming at this point (probably cause im new to it and trialing and erroring my way through), is this how the pro's go about it or is there a better, faster way?


11-30-2014 01:08 AM #2 zeno (Administrator)

A very simple way to test would be to make an image in PS of the design and just use a PNG for the page alone, just to gauge initial ballpark performance, provided it has no dynamic elements.

Otherwise I think the most efficient way is to outsource PS -> HTML designs to a designer once revenue justifies it.

Aside from that I use templates and try to do it by hand with live previeiwing.


11-30-2014 09:48 AM #3 aushustler87 (AMC Alumnus)

Quote Originally Posted by zeno View Post
A very simple way to test would be to make an image in PS of the design and just use a PNG for the page alone, just to gauge initial ballpark performance, provided it has no dynamic elements.

Otherwise I think the most efficient way is to outsource PS -> HTML designs to a designer once revenue justifies it.

Aside from that I use templates and try to do it by hand with live previeiwing.
Oh, so you'd essentially just have a large image(PNG), like a screenshot of your ideal lander, and the person could just click anywhere on the screen(not just the click here buttons) to move onto the offer? (this is my understanding of a PNG, am i right?)

Yeh i can definitely see the value in outsourcing this eventually, its taken me waaaaaaaaay longer than it should to create a simple lander, even from a template, haha.


11-30-2014 09:59 AM #4 h0mp (Member)

Hi, great avatar. Do you by any chance know the tf2classic mod?

I do my landers in a text editor.
Stick to it. Do it a couple of times. Create your own html and css starting template for simple landers. It will take some time but once you get the hang of it, you'll be producing a simple lander in minutes.

This way you will also be able to edit your landers on the fly without the help of someone else and save time. Once you have a winning lander and want to make it 'great', you can have someone else do that for you if you want.


11-30-2014 10:36 AM #5 constantin (Member)

flexbox + browsersync


11-30-2014 05:21 PM #6 shakedown (Member)

Yes for all 3 questions. I hand code using sublime text sometimes, I use Dreamweaver sometimes and I outsource sometimes.

Typically I have the worker make me some templates and I edit them either by hand or Dreamweaver depending on what the edit is.


12-02-2014 05:02 PM #7 yohn1985 (Member)

i create mine with muse and then strip all the unnecessary stuff, if i want to edit them i would use sublime text or sometimes if its a quick edit i just ssh to my vps and do it right on the command line with vim. It all depends on how big the change is..


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