Hey guys,
by monday I must have a server setup that
I can give to promote via popunders.
It must be able to run hundreds of thousands of page loads.
Server side is ok -- problem is - my videos are on auto play and they must be on auto play.
I don't want them to fucking pre-load a lot -- instead that I make it pre-load 10 seconds by ten seconds -- how I do that?
I will host them on aws (Amazon) -- unless you suggest otherwise - but how to make a player that buffers 10 sec at a time and stops?
If you can help it set up for me by monday - ask your price in pm - and we are game.
Thanks!
I remember reading something about mpeg dash playback and that's how youtube/pornhub avoid wasting bandwidth with their stuff. Might be something to look into.
Since they're on autoplay am I right that you want to stop playing after 10 seconds? "Maybe" just a javascript timeout will do (calling player -> stop())
There's a lot of context missing in order to give serious advice.
Try MaxCDN + Flow Player, it's about $0.425/gig
Just load them on youtube. And then google how to autoplay them, and remove the controller functions. Loads way faster, save thousands per month. If you look at all those binary options sites, clickbank VSL's etc....the vast vast majority are on YT.
Pay me in yacht time. Thanks!
yt sux...
vimeo is way better... and professional looking... plus no ads... like yt... 
I like the youtube idea. seen it done many times before.
not sure about the ads, everytime I see an affiliate using youtube, the ads arent being showed. not sure how they accomplish that
The only problem is, if you're running volume to a Youtube page... they'll shut it down. Also, testosterone is probably running adult
This is an interesting question.
CrunchyRoll for example uses a reasonably intelligent player to only stream max 2 minutes ahead, though I hate their player overall.
One of the issues here is, to buffer intelligently, you need the users browser to do some sort of heuristics and tests that then send info to the 'player' or changes how the browser interacts with it, which is not so straightforward.
If you are running A LOT of pops, you might have an advantage by going for load speed over intelligent buffering.
You could do so by just using the video functionality native to HTML5 and telling the browser not to preload, i.e. play the video immediately and don't try to buffer. Some browsers preload way to aggressively. Things could stutter if the users connection sucks, but that will happen regardless.
This will also require absolutely no jquery or javascript libraries being loaded, which will have a sizeable impact on load speeds.
I have done some tests and I think the best way to do this is set the video to preload metadata, but not buffer, and use javascript to tell the video to play several seconds after page load so that it doesn't get in the way.
Here's an example I made with code below: http://d2g16l4ydsa5wj.cloudfront.net...ideotest4.html
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Video Test</title>
</head>
<body>
<script type="text/javascript">
setTimeout(function(){
document.getElementById("vid").play();
}, 5000);
</script>
<video id="vid" preload="metadata" controls>
<source src="expert.mp4" type="video/mp4">
Your browser does not support the <code>video</code> element.
</video>
</body>
</html>
We've run some serious volume there - including from adult - and haven't had issues - that said it hasn't been US based traffic. But even as a temporary solution to get something up for Monday it'll work well.
@superboi - one thing to be aware of with Vimeo is that not all users have the same experience.
I've been bitten by this in the past.
For some people - including you and me - Vimeo runs extremely well, very smoothly and delivers very high quality video. However, other users find that it stutters, doesn't play, or screws around with the gamma on their videos. I'd estimate around 10% to 20% of general Internet users have this problem.
I recently distributed one video on Vimeo to a bunch of people only to be deluged with emails saying "why did you send us a black screen?". Turns out on some PCs, for no apparent reason, the video played with brightness set right down to the point it was impossible to make out.
YT is worse than Vimeo at its best, but better than vimeo at its worst.

my tech guy said regarding the above - it works on html5 only players - and most guys with old browsers can't support that.
http://caniuse.com/video
HTML5 video element is supported on everything except Opera Mini.
However, the type of video used is important - see the sub-features list down the bottom, and different browsers/computers will like always handle better or worse.
Looks like you'd want the video in MPEG-4 with a custom solution for opera browsers - http://caniuse.com/mpeg4
There may be a format out there that will work on all browsers, haven't looked it up.
Video Cloud by Bright Cove looks to have intelligent buffering, at least from a quick look through their support docs - https://www.brightcove.com/en/online-video-platform
Thank you Zeno!
I currently facing the same issue, I got quite some volume and I am looking for reliable video hosting. I was looking into Vimeo Pro but Im a little worried since I read above about the quality issue's they are facing. I am mostly running the traffic in Tier 2 countries which probably makes Vimeo even more shaky. Is that correct to assume?
While doing my research I came up with a question and I thought you guys could answer that:
Lets assume I upload my VLS on my Vimeo Pro account. Now one of my competitors probably will rip my page and just embed my video on his LP as well. So I will basically pay with my hosting for his bandwith as well correct?
Is there a way I can see who embeds my video's? Can I blacklist certain IP's or domains so they cannot embed it? Otherwise they can cause quite the damage I suppose.
Thanks and Regards
It's trivial on Vimeo to restrict embedding to only whitelisted domains - so no, people ripping via embedding is not a problem.
People will however probably be able to rip the actual video source.
much better than vimeo
and they are "oz-friendly" 
http://wistia.com/pricing/highvolume
I'd really consider running a lander for pops.
This is how we run VSL based stuff. We'll do a lander with a small auto play audio click. Often times we'll find this performs a lot better then direct to the lander. The user has given a positive commitment to watch the video which greatly increases the engagement of done right. Also takes away the issues of video loading millions of times an hour.
Do you dynamically spawn a player within the lander on that click or redirect them to your normal VSL lander?
Is there anybody running game campaigns with video traffic? 