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How to make videos play on popunder and not cost an arm and a leg? (+ reward) (25)


06-20-2014 06:43 PM #1 testosterone (Member)
How to make videos play on popunder and not cost an arm and a leg? (+ reward)

Hey guys,

by monday I must have a server setup that
I can give to promote via popunders.

It must be able to run hundreds of thousands of page loads.

Server side is ok -- problem is - my videos are on auto play and they must be on auto play.

I don't want them to fucking pre-load a lot -- instead that I make it pre-load 10 seconds by ten seconds -- how I do that?

I will host them on aws (Amazon) -- unless you suggest otherwise - but how to make a player that buffers 10 sec at a time and stops?

If you can help it set up for me by monday - ask your price in pm - and we are game.

Thanks!


06-20-2014 06:53 PM #2 jangilb (Member)

I remember reading something about mpeg dash playback and that's how youtube/pornhub avoid wasting bandwidth with their stuff. Might be something to look into.


06-20-2014 06:56 PM #3 swissfactor (Member)

Since they're on autoplay am I right that you want to stop playing after 10 seconds? "Maybe" just a javascript timeout will do (calling player -> stop())

There's a lot of context missing in order to give serious advice.


06-20-2014 07:07 PM #4 panthary (Member)

Try MaxCDN + Flow Player, it's about $0.425/gig


06-20-2014 07:52 PM #5 ratalliance (Member)

Just load them on youtube. And then google how to autoplay them, and remove the controller functions. Loads way faster, save thousands per month. If you look at all those binary options sites, clickbank VSL's etc....the vast vast majority are on YT.


06-20-2014 07:52 PM #6 ratalliance (Member)

Pay me in yacht time. Thanks!


06-20-2014 08:46 PM #7 superboi (Member)

yt sux...

vimeo is way better... and professional looking... plus no ads... like yt...


06-20-2014 08:53 PM #8 angry old lady (Member)

I like the youtube idea. seen it done many times before.

not sure about the ads, everytime I see an affiliate using youtube, the ads arent being showed. not sure how they accomplish that


06-21-2014 12:19 AM #9 panthary (Member)

The only problem is, if you're running volume to a Youtube page... they'll shut it down. Also, testosterone is probably running adult


06-21-2014 06:15 AM #10 zeno (Administrator)

This is an interesting question.

CrunchyRoll for example uses a reasonably intelligent player to only stream max 2 minutes ahead, though I hate their player overall.

One of the issues here is, to buffer intelligently, you need the users browser to do some sort of heuristics and tests that then send info to the 'player' or changes how the browser interacts with it, which is not so straightforward.

If you are running A LOT of pops, you might have an advantage by going for load speed over intelligent buffering.

You could do so by just using the video functionality native to HTML5 and telling the browser not to preload, i.e. play the video immediately and don't try to buffer. Some browsers preload way to aggressively. Things could stutter if the users connection sucks, but that will happen regardless.

This will also require absolutely no jquery or javascript libraries being loaded, which will have a sizeable impact on load speeds.

I have done some tests and I think the best way to do this is set the video to preload metadata, but not buffer, and use javascript to tell the video to play several seconds after page load so that it doesn't get in the way.

Here's an example I made with code below: http://d2g16l4ydsa5wj.cloudfront.net...ideotest4.html

Code:
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Video Test</title>
</head>
<body>
<script type="text/javascript">
setTimeout(function(){
document.getElementById("vid").play();
}, 5000);
</script>
<video id="vid" preload="metadata" controls>
<source src="expert.mp4" type="video/mp4">
Your browser does not support the <code>video</code> element.
</video>
</body>
</html>
See more info:

https://developer.mozilla.org/en-US/...udio_and_video
Preloading - http://www.stevesouders.com/blog/201...video-preload/


06-21-2014 06:17 AM #11 ratalliance (Member)

We've run some serious volume there - including from adult - and haven't had issues - that said it hasn't been US based traffic. But even as a temporary solution to get something up for Monday it'll work well.


06-21-2014 10:42 AM #12 caurmen (Administrator)

@superboi - one thing to be aware of with Vimeo is that not all users have the same experience.

I've been bitten by this in the past.

For some people - including you and me - Vimeo runs extremely well, very smoothly and delivers very high quality video. However, other users find that it stutters, doesn't play, or screws around with the gamma on their videos. I'd estimate around 10% to 20% of general Internet users have this problem.

I recently distributed one video on Vimeo to a bunch of people only to be deluged with emails saying "why did you send us a black screen?". Turns out on some PCs, for no apparent reason, the video played with brightness set right down to the point it was impossible to make out.

YT is worse than Vimeo at its best, but better than vimeo at its worst.


06-21-2014 06:53 PM #13 testosterone (Member)

Quote Originally Posted by ratalliance View Post
Pay me in yacht time. Thanks!
LOL - for youtube advice?

Man - I want something professional - not at a mercy of some crazy company like Google.

Quote Originally Posted by panthary View Post
The only problem is, if you're running volume to a Youtube page... they'll shut it down. Also, testosterone is probably running adult
Correct. You heard it in my voice right?

Youtube doesn't like it really.

Quote Originally Posted by ratalliance View Post
We've run some serious volume there - including from adult - and haven't had issues - that said it hasn't been US based traffic. But even as a temporary solution to get something up for Monday it'll work well.
Re: 0.4$ per gb - it's still too much -- because I use terabytes of traffic monthly - and with this I'd use one fancy word more (petrabyte?)
because I'd use at least 1000 terabytes.

So - really best is to customize some player to pre-load bandwith - I'll find a hosting for it -- but how to customize the player.

Right now I spend about 10k on video hosting alone (/month) and with this new traffic - spending 100k on hosting of videos that aren't being watched as much as they are being loaded would be insane.

So -- really want to custom code to setup the buffer limit. JW player or anywhere. Coders? Help.


06-21-2014 06:56 PM #14 testosterone (Member)

Quote Originally Posted by zeno View Post
This is an interesting question.

CrunchyRoll for example uses a reasonably intelligent player to only stream max 2 minutes ahead, though I hate their player overall.

One of the issues here is, to buffer intelligently, you need the users browser to do some sort of heuristics and tests that then send info to the 'player' or changes how the browser interacts with it, which is not so straightforward.

If you are running A LOT of pops, you might have an advantage by going for load speed over intelligent buffering.

You could do so by just using the video functionality native to HTML5 and telling the browser not to preload, i.e. play the video immediately and don't try to buffer. Some browsers preload way to aggressively. Things could stutter if the users connection sucks, but that will happen regardless.

This will also require absolutely no jquery or javascript libraries being loaded, which will have a sizeable impact on load speeds.

I have done some tests and I think the best way to do this is set the video to preload metadata, but not buffer, and use javascript to tell the video to play several seconds after page load so that it doesn't get in the way.

Here's an example I made with code below: http://d2g16l4ydsa5wj.cloudfront.net...ideotest4.html

Code:
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Video Test</title>
</head>
<body>
<script type="text/javascript">
setTimeout(function(){
document.getElementById("vid").play();
}, 5000);
</script>
<video id="vid" preload="metadata" controls>
<source src="expert.mp4" type="video/mp4">
Your browser does not support the <code>video</code> element.
</video>
</body>
</html>
See more info:

https://developer.mozilla.org/en-US/...udio_and_video
Preloading - http://www.stevesouders.com/blog/201...video-preload/

Zeno, thank you my brother -- it is only answer I got that actually pointed us in the right direction.

I don't want freebie/temporary/ad-supported/bad/slow/bs... stuff - want to do it real for real customers experience,
although I will have it on separate server to separate from mainstream traffic.

I will host it on amazon aws. I only need player that can use the buffer properly. Because I believe the difference between 10k and 100k a month in cost
isn't in video loads that people watch but in those that are preloaded and never watched.


06-21-2014 07:11 PM #15 testosterone (Member)

my tech guy said regarding the above - it works on html5 only players - and most guys with old browsers can't support that.


06-22-2014 04:15 AM #16 zeno (Administrator)

http://caniuse.com/video

HTML5 video element is supported on everything except Opera Mini.

However, the type of video used is important - see the sub-features list down the bottom, and different browsers/computers will like always handle better or worse.

Looks like you'd want the video in MPEG-4 with a custom solution for opera browsers - http://caniuse.com/mpeg4

There may be a format out there that will work on all browsers, haven't looked it up.

Video Cloud by Bright Cove looks to have intelligent buffering, at least from a quick look through their support docs - https://www.brightcove.com/en/online-video-platform


06-22-2014 03:01 PM #17 testosterone (Member)

Thank you Zeno!


08-28-2014 04:24 PM #18 brainbug (Member)

I currently facing the same issue, I got quite some volume and I am looking for reliable video hosting. I was looking into Vimeo Pro but Im a little worried since I read above about the quality issue's they are facing. I am mostly running the traffic in Tier 2 countries which probably makes Vimeo even more shaky. Is that correct to assume?

While doing my research I came up with a question and I thought you guys could answer that:

Lets assume I upload my VLS on my Vimeo Pro account. Now one of my competitors probably will rip my page and just embed my video on his LP as well. So I will basically pay with my hosting for his bandwith as well correct?

Is there a way I can see who embeds my video's? Can I blacklist certain IP's or domains so they cannot embed it? Otherwise they can cause quite the damage I suppose.

Thanks and Regards


08-29-2014 01:31 AM #19 zeno (Administrator)

It's trivial on Vimeo to restrict embedding to only whitelisted domains - so no, people ripping via embedding is not a problem.

People will however probably be able to rip the actual video source.


08-29-2014 05:13 PM #20 wannabe (Member)

much better than vimeo
and they are "oz-friendly"

http://wistia.com/pricing/highvolume


12-31-2014 02:38 PM #21 Smaxor (Veteran Member)

I'd really consider running a lander for pops.

This is how we run VSL based stuff. We'll do a lander with a small auto play audio click. Often times we'll find this performs a lot better then direct to the lander. The user has given a positive commitment to watch the video which greatly increases the engagement of done right. Also takes away the issues of video loading millions of times an hour.


12-31-2014 08:06 PM #22 zeno (Administrator)

Do you dynamically spawn a player within the lander on that click or redirect them to your normal VSL lander?


01-01-2015 12:04 AM #23 Smaxor (Veteran Member)

Quote Originally Posted by zeno View Post
Do you dynamically spawn a player within the lander on that click or redirect them to your normal VSL lander?
Either can work. click to ajax swap could work well I think we redirect right now.


11-20-2015 07:53 AM #24 idvert (Member)

Is there anybody running game campaigns with video traffic?


11-20-2015 07:27 PM #25 bobliu (Member)

Quote Originally Posted by idvert View Post
Is there anybody running game campaigns with video traffic?
For what reason? This thread is over a year old.

Side note: OP should have done this with JS / JS LIB + splitting the video up to save bandwidth cost. If anyone having similar issues with 100k+ budgets happy to help.


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