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Dreamweaver, text editor or Muse? (13)


06-13-2014 02:04 PM #1 nzbryant (AMC Alumnus)
Dreamweaver, text editor or Muse?

Hi

When doing landing pages, which is most efficient in terms of time (to produce mobile responsive LPs quickly)? Dreamweaver, text editor or Muse?

Im starting out, and want to get an idea of which path to go down. I can do basic coding, but it would take me ages to make a page beautiful and fully responsive to every phone/tablet size.

Thanks!

Rod


06-13-2014 02:14 PM #2 angry old lady (Member)

basic editing: notepad++
making landers: muse

thats what I use


06-13-2014 02:34 PM #3 caurmen (Administrator)

Same here.

Muse to design the lander, Notepad and Firefox Inspect Element to add media queries, PHP, and tidy things up.


06-13-2014 11:50 PM #4 nzbryant (AMC Alumnus)

Quote Originally Posted by caurmen View Post
Same here.
Muse to design the lander, Notepad and Firefox Inspect Element to add media queries, PHP, and tidy things up.
Thanks guys. I read (on Adobe's) site, that once the code has been taken out of Muse and edited, Muse can't read it again. So once it's out, it's out. That may be an issue if you want to upload a template. Have you had an issue with this?


06-14-2014 01:28 AM #5 gamble (Member)

I use Dreamweaver for more complex stuff, and Notepad++ for basic stuff. Different strokes for different folks, so your preferences might be different or change over time. I don't use Muse so sorry, can't help with your last question.


06-14-2014 01:34 AM #6 jangilb (Member)

I know a couple people using www.webflow.com with good reviews for boostrap wysiwyg editing.


06-14-2014 04:18 AM #7 nzbryant (AMC Alumnus)

Quote Originally Posted by jangilb View Post
I know a couple people using www.webflow.com with good reviews for boostrap wysiwyg editing.
Webflow looks awesome. Designs responsive sites with clean code, unlike Muse it appears. Thanks Jangilb.


06-14-2014 07:06 AM #8 zeno (Administrator)

Muse's code isn't bad at all - you just need to spend 10 s ripping out some on page javascript and unnecessary css from the site_global.css file it makes for the entire site.

I don't think code 'cleanliness' between Webflow and Muse is a deciding factor. Webflow, as far as I know, only allows for static media queries (e.g. desktop, tablet, phone) so isn't what I would call a truly responsive site designer.


06-14-2014 02:22 PM #9 grandtheftpixel (Senior Member)

Webflow rocks - it's all I use for front end + brackets to fill in the it's very few shortfalls for pretty much every am related use case. You can do some pretty clever stuff with the IX features and knocking out tests take half the time.

Webflow and rackspace are pretty much all you'll need once you understand both tools. There's a bit of a learning curve involved with webflow if you have no knowledge of html/CSS, however the ease of use as far as the ui is concerned + versioning make it simple for most experience levels to get and up and running quickly.


06-24-2014 12:30 PM #10 sanbenedict (Member)

Never used Muse. What is the main difference with Dreamviewer? Is better design with photoshop and coding with Muse or you can also create a nice graphic with Muse?


06-24-2014 01:04 PM #11 sandip (Member)

I use Macaw and as someone new to creating landers, am v happy it


06-24-2014 07:27 PM #12 impride (Member)

Quote Originally Posted by sanbenedict View Post
Never used Muse. What is the main difference with Dreamviewer? Is better design with photoshop and coding with Muse or you can also create a nice graphic with Muse?
For me Muse is much more convenient and "visual" than Dreamwever. You literally just drag and drop your page elements, click export and get exactly the same html page as you created. Graphic elements should be created in photoshop or other editor, muse doesn't have such functionality.


06-25-2014 06:20 AM #13 zeno (Administrator)

Muse is entirely WYSIWYG.

Dreamweaver is code based but offers live preview and more editing functionality.

If you want to edit landers, Dreamweaver. If you want to create them and can't code, or need to mock up something quickly, Muse.


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