Hey guys - before I go postal on my computer for being unable to figure this out, does anyone have some guidance on how to import a gif as layers into a static image in Photoshop CS6?
The old file > import > video frames to layers doesn't work with gifs in CS6, so I've been stuck on this problem since last night trying to hack around it.
My eternal thanks and good karma for any photoshop wizardry advice.
Alternatively, a simple explanation on how to create a banner ad with an animated gif contained inside it - in CS6 - would be equally appreciated.
Personally I open the .gif first with photoshop, and then create the ad around it. Would be interested in a better way also.
^ This has been almost helpful, but for whatever reason it copies a single frame of the gif, not the whole gif (for animation). Going to keep messing with it until I figure it out though. Unless someone chimes in here, first.
I am using CS4 and ran into the same issue. I installed the 64-bit version of CS4 and it installed two copies. A 64-bit app and a 32-bit app.
The 64-bit version of CS4 does not have the > import > video frames to layers. The 32-bit version does however have the > import > video frames to layers function.
I think this is the same for CS6. Try launching the 32-bit version.
FYI all: The method nebeur talks about above is by far the fastest. Took me 60 seconds to make an ad instead of 20 minutes.
- open gif in PS
- >image > image size [resize gif to desired ad size according to whatever the limiting px is (h or w)]
- >image > canvas size [resize to ad size]
- >create static element in open pixel space.
Would love for it to be cleaner than that, but it works.
Well... at least in Photoshop CC:
I open a GIF.
All frames appear as layers.
Window > Timeline lets you play it.
If you then want to import them into another file, I would have the GIF and your other file open. In the GIF, select all the layers, hit ctrl+G, then right click the group > duplicate > choose the other document as the destination.